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Welcome to the Genesis Device Engine website. The Genesis Device Engine is a free (LGPL) 3d game engine written in Object Pascal for the Windows platform.

Inspired by such games as Oblivion, Crysis, Enemy Territory Quake Wars and S.T.A.L.K.E.R the goal is to create a simple and flexible game engine for creating First Person Shooter games that take place in very large worlds. Incorporated into the engine will be the latest technologies like multithreaded design, graphical effects like HDR and paralax mapping and realistic physics. Tools like a mapeditor and plugins for other modelling software are also planned.

I`m developing the engine all by myself doing everything from coding to demo content. My personal goals are to learn as much as possible about engine and game development, to create a good engine for others to use as a startingpoint and to someday use this project as a portfolio when looking for a job in the game industry.

Check out the different pages on this website and stay tuned for more about this project!
© 2008 Luuk van Venrooij